/*
 *     Generated by class-dump 3.0.
 *
 *     class-dump is Copyright (C) 1997-1998, 2000-2001, 2004 by Steve Nygard.
 */

#import <InstantMessage/OpenGLTextureLayer.h>

@interface PIWLayer : OpenGLTextureLayer
{
    BOOL reverseRender;
}

- (id)initWithSize:(struct _NSSize)fp8 layerName:(id)fp16;
- (void)setQ8IrisOpen:(BOOL)fp8;
- (void)setFlipped:(BOOL)fp8;
- (BOOL)flipped;
- (void)renderTexture;

@end

